Skip to content

Tag: design-patterns

Correct Use Of Factory Pattern?

I have been doing research on the factory design pattern and was wondering if the below example, while not “textbook” is technically a correct use of it. Is there another design pattern that may fit the situation better? Answer IMO: Looks like the given code example actually implemented the Factor…

Avoiding circular depenency between Arena and Portal

I’m trying to resolve this ciruclar dependency while preferebly keeping both objects immutable. Basically, I need portal to be able to activate itself, and start the arena. Opposite, I need Arena to reset & close itself, and the portal. I found a solution by having two HashMap’s <Arena, Por…