This code checks if the goblin is in the same position as a coin and then gives it points. It should also play a sound when a coin is picked up Answer try this
Tag: audio
how to programmatically set good scan beep on zebra device(Zebra MC3300) (only beep when specific type of barcode is scanned) using android kotlin app
I want my scanner to beep only when the barcode with “/” is scanned, what I have done is my app check if the barcode scanned have “/” but the beep is produced first then app check if the scanned barcode is right or not Answer You would need to mute the scanner beep and then have your app generate
How to get past using Deprecated API for audio in Java GUI game
So I’m coding a Java game and I want to add a sound effect when a certain point is reached. I have the sound effect in a .wav file in the same directory as the Java file itself. I used one of the answers to this question: Best way to get Sound on Button Press for a Java Calculator? to
Java Stop Sound Button Not Working Correctly
So I have been making a stop button recently and have been wondering how can I stop a button sound instantly when already playing. The problem : When you click the stop sound button, it only stops the next button you press. What Im Trying to Achieve : When you click the stop sound button, it stops all playing sounds.
Why glissando frequency goes up too high using java Audiosystem
I try to create a glissando (smooth pitch rise) from a start note to an end note (java code below). I linearly rise from the start note frequency to the stop note frequency like this In the resulting audio fragment, the end of the glissando clearly has a higher pitch than the stop note. Is there something wrong with my
Is it possible to open 2 microphones in Android at same time with Oboe library?
I’m trying to open 2 microphone streams with google’s Oboe library like this, for each microphone: oboe::AudioStreamBuilder builder; builder.setChannelCount(channelCount) ->…
How do you load a Sound object in tinySound in visual studio code?
Here is the example provided by the library tinySound : https://github.com/finnkuusisto/TinySound/blob/master/example/TinySoundExample.java I read the example and wrote the basic piece of code to test …
Read OGG as stream of samples for LWJGL 3 OpenAL
I’m making a game with LWJGL 3, and for the first time I’m learning about the OpenAL library. I’m going to have to include long audio files, and I have decided that OGG will be used for the audio, since music would otherwise take up a lot of space. What I don’t know, though, is anything about how to get
Capturing speaker output in Java
Using Java is it possible to capture the speaker output? This output is not being generated by my program but rather by other running applications. Can this be done with Java or will I need to resort to C/C++? Answer I had a Java based app. that used Java Sound to tap into the sound flowing through the system to
Playing .mp3 and .wav in Java?
How can I play an .mp3 and a .wav file in my Java application? I am using Swing. I tried looking on the internet, for something like this example: But, this will only play .wav files. The same with: http://www.javaworld.com/javaworld/javatips/jw-javatip24.html I want to be able to play both .mp3 files and .wav files with the same method. Answer Java FX