I am trying to implement model and sprite batching for a game engine I am working on, trying to test it on GUI Renderer but can’t get any results, errors or anything drawing to the screen am I doing something wrong I will link the Github page for the full code but here is the code for MeshBatch class and
Tag: glfw
Lwjgl window not opening
So I trying out lwjgl but I’m having a problem, when I try to create a window I get an error I just can’t figure out why. I have tried to lower my java version from java 16 to 14 but that didn’t work. Main Class: when I run my main class I get this error (on java jdk 16):