I’ve developed my own MMORPG game client and server using SSLSockets. New connections get a dataoutput/input stream in their own threads. In my main thread loop, I have a method that goes through …
I’ve developed my own MMORPG game client and server using SSLSockets. New connections get a dataoutput/input stream in their own threads. In my main thread loop, I have a method that goes through …