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Tag: algorithm

A* pathfinding algorithm is being semi-greedy

So I have been trying to implement the A* pathfinding algorithm for a 2D tilemap in Java from this video: https://www.youtube.com/watch?v=-L-WgKMFuhE. I tried following the pseudocode and not enough details, I felt, were not explained greatly, especially the idea of the G cost. So, I decided to go into the ac…

Something wrong with BigInteger

when i test this function with base16 :F0F0F0F0F0F0F0, it return right result = 67818912035696880 BUT when i test with base16: F0F0F0F0F0F0F0F0, it returns wrong result: 17361641481138401580 which right result must be 17361641481138401520 please help me! Answer Math.pow delivers a double, 8 bytes. So from som…