How can I change the speed of entities in Minecraft
using plugins? I just recently started making plugins
for Minecraft
, so I will be very grateful if you can help me (I use spigot
)
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Answer
This forum post may solve your problem. A dude asked the same question as you and gave some code snippets to help.
JavaScript
x
private static final UUID movementSpeedUID = UUID.fromString("206a89dc-ae78-4c4d-b42c-3b31db3f5a7c");
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onEntityDamage(EntityDamageByEntityEvent event) {
LivingEntity entity = (LivingEntity) event.getEntity();
if (!(event.getDamager() instanceof Arrow)) return;
Arrow arrow = (Arrow) event.getDamager();
if (arrow.getShooter() instanceof Player) {
EntityInsentient nmsEntity = (EntityInsentient) ((CraftLivingEntity) entity).getHandle();
AttributeInstance attributes = nmsEntity.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED);
AttributeModifier modifier = new AttributeModifier(movementSpeedUID, "movement speed multiplier", 1.0d, 1);
attributes.b(modifier);
}
}
I wish I could help more, but I still haven’t learned Java. I hope to, soon. I literally have a book on my bookshelf teaching Java, but I just haven’t had the time.