Here is a little program that should (in theory) draw an image of a ball on screen. The problem is that paintComponent seems to not get called. The program consists of two classes. As you can see, I tested if paintComponent was called using a console message. Sadly this was not the case. Can someone explain? …
Tag: rendering
How to do image rendering using bufferedimage in a jframe?
I am trying to render a complicated set of objects, and instead of trying to render each object individually, I thought it would be faster to render them as a BufferedImage. The only way I could figure out how to do that was to turn the BufferedImage into an ImageIcon, and set that to a JLabel, and add the JL…
JTextField render bug if Text-Not-Fitting (JDK 7 till 18)
JTextField has wrong text render on RIGHT_TO_LEFT component orientation We need a workaround, since whenever JTextField is filled with text that contains: Right to left text like Arabic, Latin numbers, and Latin text. Then JTextField renders text parts at unexpected locations. (It only renders right if the co…