I am currently writting a game with the JOGL bindings to use OpenGL but I am so struggling on this. I need to initialize my vaos and vbos (for each component) using the GL2 variable that I collected in the init method in the class that implements GLEventListener. Like so, But this variable is null when I want to use
Tag: jogl
Why does java app crash in gdb but runs normally in real life?
Attempting to run java app from gdb results in segfault, yet running app alone does not. This app is a .JAR which uses JOGL and a bit of memory-mapping to talk to the GPU. Stacktrace below hints at …