My application is completely styled in a web document form (HTML, CSS & JavaScript), and I’m only using JavaFX WebView to load it as a normal resource.
I would like to invoke a method from one of my classes (a Java code) using JavaScript.
Like for example, a simple Hello World to the console:
public class Hello { public void world() { System.out.println("Hello World!"); } }
How can I invoke the world()
method in this case?
So my code from the page is something like this:
<!-- onlick action from a button calls hello() function --> <button onclick="hello();" value="Invoke"></button> <script> function hello() { /* CODE WHICH INVOKE A JAVA METHOD */ } </script>
Any way to achieve this?
UPDATE
Notice: For those people who were looking for a complete and simple example about how to achieve this, you can test all the following codes written below.
I’ve finally achieved my goal, thanks to sir @Oshan_Mendis’ answer. This example is based from this tutorial from Oracle docs: 6 Making Upcalls from JavaScript to JavaFX.
But here, I’ll be using my own code, the main goal is to call a method from Java code using JavaScript from the HTML page.
File contents:
Controller.java /* Controller class for WebView */ Hello.java /* Class in which method(s) will be invoked */ Main.java /* Main class (launches the application) */ main.fxml /* Main layout (WebView) */ index.html /* Main layout web page content */
1. Creating the Main-Class (Main.java)
import javafx.application.Application; import javafx.fxml.FXMLLoader; import javafx.scene.Parent; import javafx.scene.Scene; import javafx.stage.Stage; public class Main extends Application { @Override public void start(Stage stage) throws Exception { /* The root layout of the application, an FXML contains the WebView layout. */ Parent root = FXMLLoader.load(Main.class.getResource("/main.fxml")); Scene scene = new Scene(root); stage.setScene(scene); stage.show(); } public static void main(String[] args) { launch(args); } }
2. Preparing the Main layout (main.fxml)
<?xml version="1.0" encoding="UTF-8"?> <?import javafx.scene.web.WebView?> <?import javafx.scene.layout.VBox?> <VBox xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="Controller" <!-- The controller class for this layout --> prefHeight="400.0" prefWidth="300.0"> <children> <!-- Given the webView ID to initiate the web page --> <WebView fx:id="webView" /> </children> </VBox>
3. Setting up the web page (Controller.java)
import java.net.URL; import java.util.ResourceBundle; import javafx.beans.value.ChangeListener; import javafx.beans.value.ObservableValue; import javafx.concurrent.Worker.State; import javafx.fxml.FXML; import javafx.fxml.Initializable; import javafx.scene.web.WebEngine; import javafx.scene.web.WebView; import netscape.javascript.JSObject; public class Controller implements Initializable { private WebEngine webEngine; @FXML private WebView webView; @Override public void initialize(URL location, ResourceBundle resources) { /* Load the web page URL (location of the resource) */ URL url = Controller.class.getResource("/index.html"); webEngine = webView.getEngine(); webEngine.load(url.toExternalForm()); /* Set the State listener as well as the name of the JavaScript object and its * corresponding Java object (the class in which methods will be invoked) that * will serve as the bridge for the two objects. */ webEngine.getLoadWorker().stateProperty().addListener(new ChangeListener<State>() { @Override public void changed(ObservableValue<? extends State> observableValue, State oldState, State newState) { if (newState == State.SUCCEEDED) { JSObject window = (JSObject) webEngine.executeScript("window"); /* The two objects are named using the setMember() method. */ window.setMember("invoke", new Hello()); } } }); } }
4. Preferred class and its method to invoke (Hello.java)
public class Hello { public void world() { System.out.println("Hello World!"); } }
5. Main layout web page content (index.html)
<!DOCTYPE html> <html> <head> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <script> function helloWorld() { /* JavaScript object name and the method to invoke */ invoke.world(); } </script> </head> <body> <!-- onlick event calls helloWorld() function --> <button onclick="helloWorld()">INVOKE</button> </body> </html>
Note: You can perform other mouse-related events other than onclick event in this case like: onmouseenter, onmouseover, onmousemove, onmouseup, etc.. But I’m not really sure if these are the only supported events of invoking methods.
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Answer
This is well explained in the Java API Documentation under Calling back to Java from JavaScript
public class JavaApplication { public void exit() { Platform.exit(); } } ... JavaApplication javaApp = new JavaApplication(); JSObject window = (JSObject) webEngine.executeScript("window"); window.setMember("app", javaApp);
You can then refer to the object and the method from your HTML page:
<a href="" onclick="app.exit()">Click here to exit application</a>