I am struggling with this part of my task at work. I’ve deliberately not detailed the context of the work task to try and keep the focus on the problem. I have to merge rectangles into a single polygon as shown in the attached image, but I need the list of points so that I can write these out into Polygon shape (DOM object) for a Swing canvas and then SVG export.
I know the origin of each rectangle, i.e. the upper left x and y coordinates (float x, float y) and also the width (float) and height (float) of each rectangle, so from this I can calculate the coordinates of all four corners of each rectangle, i.e. top, right, bottom, left, i.e. top = origin = x, y, right = x + width, bottom = x + width, y + height and left = x, y + height.
I have a List<Rectangle> rectangles
and would like an algorithm which will translate this list into a single polygon (List<Points>
where a point represents the coordinates (x, y) of each point as shown in the diagram marked red “x”s.
I will then use this list of points to write out an element in the DOM for printing a web page eventually in SVG. So, my end result has to be a list of points (i.e. x,y coordinates for constructing a polygon shape in SVG).
I did see this answer which does something similar, but I’m not sure if I can apply this to my case – also it’s written in Python and not Java: Merging multiple adjacent rectangles into one polygon
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Answer
Here is a solution my colleague and I came up with. Hope it can help someone else.
public class PolygonHelper { public Polygon makePolygon(List<Rectangle> rectangles){ List<Point> points = calcPoints(rectangles); return new Polygon(points); } private List<Point> calcPoints(List<Rectangle> rectangles) { List<Point> ret = new ArrayList<>(); List<Float> yCoords = new ArrayList<>(getAllYCoords(rectangles)); yCoords.sort(Comparator.naturalOrder()); float previousLeftCoord = 0; float previousRightCoord = 0; for(float yCoord : yCoords) { System.out.println("Considering yCoords "+ yCoord); float minimumXLeftCoord = minXLeftCoord(yCoord, rectangles); float maximumXRightCoord = maxXRightCoord(yCoord, rectangles); System.out.println("min X: "+minimumXLeftCoord); System.out.println("max X: "+maximumXRightCoord); if(yCoord == yCoords.get(0)) { ret.add(new Point(minimumXLeftCoord, yCoord)); ret.add(new Point(maximumXRightCoord, yCoord)); } else { if(minimumXLeftCoord!=previousLeftCoord) { ret.add(0, new Point(previousLeftCoord, yCoord)); ret.add(0, new Point(minimumXLeftCoord, yCoord)); } else { ret.add(0, new Point(minimumXLeftCoord, yCoord)); } if(maximumXRightCoord!=previousRightCoord) { ret.add(new Point(previousRightCoord, yCoord)); ret.add(new Point(maximumXRightCoord, yCoord)); } else { ret.add(new Point(maximumXRightCoord, yCoord)); } } previousLeftCoord = minimumXLeftCoord; previousRightCoord = maximumXRightCoord; System.out.println(ret); } return ret; } private Set<Float> getAllYCoords(List<Rectangle> rectangles) { List<Float> allBottomYCoords = rectangles.stream().map(rectangle -> rectangle.getBottom().getY()).collect(Collectors.toList()); List<Float> allTopYCoords = rectangles.stream().map(rectangle -> rectangle.getTop().getY()).collect(Collectors.toList()); Set<Float> allCoords = new HashSet<>(); allCoords.addAll(allTopYCoords); allCoords.addAll(allBottomYCoords); return allCoords; } private float minXLeftCoord(Float y, List<Rectangle> rectangles) { return rectanglesAtY(y, rectangles).stream().map(rect -> rect.getLeft().getX()).min(Comparator.naturalOrder()).get(); } private float maxXRightCoord(Float y, List<Rectangle> rectangles) { return rectanglesAtY(y, rectangles).stream().map(rect -> rect.getRight().getX()).max(Comparator.naturalOrder()).get(); } private List<Rectangle> rectanglesAtY(Float y, List<Rectangle> rectangles) { List<Rectangle> rectsAtYExcBottomLines = rectsAtYExcBottomLines(y, rectangles); if(rectsAtYExcBottomLines.size()>0) { // there are rectangles that are not closing here, so ignore those that are closing. return rectsAtYExcBottomLines; } else { // there are only rectangle bottom lines so we need to consider them. return rectsAtYIncBottomLines(y, rectangles); } } private List<Rectangle> rectsAtYExcBottomLines(Float y, List<Rectangle> rectangles) { return rectangles.stream() .filter(rect -> rect.getTop().getY()<=y && rect.getBottom().getY()>y).collect(Collectors.toList()); } private List<Rectangle> rectsAtYIncBottomLines(Float y, List<Rectangle> rectangles) { return rectangles.stream() .filter(rect -> rect.getTop().getY()<=y && rect.getBottom().getY()==y).collect(Collectors.toList()); } }