I want to retrieve the x and y coordinates of the current mouse position before showing a stage.
So far, the only way I found to get the mouse position in JavaFX is within a MouseEvent
, which does not apply to my situation. Furthermore, I found the possibility to retrieve the position via java.awt.MouseInfo
. This, however, I think is a bad idea (I use JavaFX not AWT) and, at least in my case, results in a HeadlessException
.
Is there an other clean possibility to retrieve the mouse position in JavaFX without getting too hackish (e.g. simulating a MouseEvent just for getting the position)?
Thank you very much!
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Answer
Well, you could get mouse coordinates using Robot class. Here is an example.
com.sun.glass.ui.Robot robot = com.sun.glass.ui.Application.GetApplication().createRobot(); int y = robot.getMouseY(); System.out.println("y point = " + y); int x = robot.getMouseX(); System.out.println("x point= " + x);
It tried it on linux (elementary OS) and it works.
Update: After some googling, I found TestFX which looks like an attempt to implement a prototype for Robot class. Have a look at links given below. https://github.com/TestFX/Robot http://mail.openjdk.java.net/pipermail/openjfx-dev/2015-December/018412.html
You can also do something like this, to get the coordinates.
public void start(Stage primaryStage) throws Exception { GlassRobot robot = new GlassRobotImpl(); Point2D point = robot.getMouseLocation(); double x = point.getX(); double y = point.getY(); System.out.println("y = " + y); System.out.println("x = " + x); if(x > 10) { primaryStage.show(); } public static void main(String[] args) { launch(args); }