I’m trying to solve the knight’s tour problem using a depth-first search algorithm. The algorithm seems te be looping whenever it has two choices that both result in a dead end. I understand that this is caused because the algorithm resets the ‘wasVisited’ boolean to false again whenever a dead end is found but i simply don’t know how to fix it.
Here’s the code i have so far:
public void dfs() {
vertexList[0].wasVisited = true;
theStack.push(0);
System.out.println("Visited: 0");
while (!theStack.isEmpty()) {
int v = getAdjUnvisitedVertex(theStack.peek());
if (v == -1) {
vertexList[lastVisited].wasVisited = false;
theStack.pop();
System.out.println("Go back to: " + theStack.peek());
} else {
vertexList[v].wasVisited = true;
lastVisited = v;
System.out.println("Visited: " + v);
theStack.push(v);
}
}
for (int j = 0; j < nVerts; j++) {
vertexList[j].wasVisited = false;
}
}
public int getAdjUnvisitedVertex(int v) {
for (int j = 0; j < nVerts; j++) {
if (adjMat[v][j] == 1 && vertexList[j].wasVisited == false) {
if (j != lastVisited) {
return j;
}
}
}
return -1;
}
Thanks in advance :).
Edit:
Here’s the updated code and a bit the output:
public void dfs() {
vertexList[0].wasVisited = true;
theStack.push(0);
System.out.println("Visited: 0");
while (!theStack.isEmpty()) {
int v = getAdjUnvisitedVertex(theStack.peek());
if (v == -1) {
vertexList[lastVisited].wasVisited = false;
theStack.pop();
System.out.println("Go back to: " + theStack.peek());
int backTo = theStack.peek();
int newDestination = getNextAdjVertex(backTo, lastVisited);
lastVisited = newDestination;
while (newDestination == -1) {
theStack.pop();
backTo = theStack.peek();
System.out.println("Go back to: " + backTo);
newDestination = getNextAdjVertex(backTo, lastVisited);
lastVisited = newDestination;
if (newDestination != -1) {
vertexList[newDestination].wasVisited = false;
}
}
System.out.println("New Destination " + newDestination);
vertexList[newDestination].wasVisited = true;
lastVisited = newDestination;
System.out.println("Visited: " + newDestination);
theStack.push(newDestination);
} else {
vertexList[v].wasVisited = true;
lastVisited = v;
System.out.println("Visited: " + v);
theStack.push(v);
}
}
for (int j = 0; j < nVerts; j++) {
vertexList[j].wasVisited = false;
}
}
public int getNextAdjVertex(int currentVertex, int vertexICameFrom) {
for (int j = 0; j < nVerts; j++) {
if (adjMat[currentVertex][j] == 1 && vertexList[j].label != vertexICameFrom && vertexList[j].wasVisited == false) {
return j;
}
}
return -1;
}
public int getAdjUnvisitedVertex(int v) {
for (int j = 0; j < nVerts; j++) {
if (adjMat[v][j] == 1 && vertexList[j].wasVisited == false) {
if (j != lastVisited) {
return j;
}
}
}
return -1;
}
I’m trying to solve this for a 5×5 board so there are 25 verticles (0 – 24). Here’s a bit of the output in which the current problem becomes more clear:
Visited: 0 Visited: 7 Visited: 4 Visited: 13 Visited: 2 Visited: 5 Visited: 12 Visited: 1 Visited: 8 Visited: 11 Visited: 18 Visited: 9 Go back to: 18 New Destination 21 Visited: 21 Visited: 10 Visited: 17 Visited: 6 Visited: 3 Visited: 14 Visited: 23 Visited: 16 Go back to: 23 Go back to: 14 Go back to: 3 Go back to: 6 New Destination 15 Visited: 15 Visited: 22 Visited: 19 Go back to: 22 Go back to: 15 Go back to: 6 Go back to: 17 New Destination 20 Visited: 20 Go back to: 17 New Destination 24 Visited: 24 Go back to: 17 New Destination 20 Visited: 20 Go back to: 17 New Destination 24 Visited: 24
The looping at the end of the output is, ofcourse, not supposed to happen.
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Answer
I’m gonna explain this by an example:
A - B - D
|
C
When the code gets to node C, it finds no other vertices to go to: v == -1. What happens then, it clears C and goes back to B. That’s all good. But, at B we only know where we came from (the stack contains [A,B]). Now it finds the first unvisited vertex, but that’s C again!
What you need to, when you go up from C to B, then find the next vertex to visit. You need to list all adjacent in order.
int getNextAdjVertex(int currentVertex,int vertexICameFrom) {
return the first vertex adjacent to currentVertex, bigger than vertexICameFrom
or -1 if it does not exist
}
if (v == -1) {
vertexList[lastVisited].wasVisited = false;
System.out.println("Go back to: " + theStack.peek());
//going down in the right direction:
int backTo = theStack.peek();
int newDestination = getNextAdjVertex(backTo,lastVisited);
//now same as the else part, a step downward
vertexList[newDestination].wasVisited = true;
lastVisited = newDestination;
System.out.println("Visited: " + newDestination);
theStack.push(newDestination);
}
There is only one small problem, if newDestination == -1 you need to go up one more level. You’ll have to do that in a loop, going up till there is a unvisited vertex.
I think the problem is in getNextAdjVertex.
System.out.println("Go back to: " + theStack.peek()+","+lastVisited);
will give more useful information in finding the problem. But I think this should work:
public int getNextAdjVertex(int currentVertex, int vertexICameFrom) {
for (int j = vertexICameFrom+1; j < nVerts; j++) {
if (adjMat[currentVertex][j] == 1 && !vertexList[j].wasVisited) {
return j;
}
}
return -1;
}