I have been doing some research on libgdx and can’t find anything relating to this, you can set the pointer image but that isn’t what I’m wanting, I tried the set cursor with j frame and stuff but it wouldn’t work, what I want is for the default hand cursor to be set when it is called
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Answer
There is no way to do that in default LWJGL backend. You may have some luck by using Swing/AWT, embedding libGDX via LwjglCanvas and setting the cursor via Swing. But converting the hand cursor to bitmap and using standard Gdx.graphics.setCursor() will be much easier.