So I have a small java game engine using a single JFrame.
I am currently using Key-Bindings as they were working neatly but I figured that a KeyListener might be architecturally more fitting.
But since I honestly don’t really care which I’ll use I wanted to ask if there is a performance difference between these or even a better option for getting keyboard input.
Thank you lots for your help!
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Answer
After my consultation with Turing85 and some testing I figured out that the KeyListener is even up to 1ms faster than the binding.
==> If you go for performance KeyListener is your friend.