Closed. This question needs details or clarity. It is not currently accepting answers. Want to improve this question? Add details and clarify the problem by editing this post. Closed 1 year ago. Improve this question I have to implement a method (Factory-method) called createFromCelsius, where i can create new Objects with the specific Temperature unit (celsius, kelvin…). I also created
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I have never worked on Redis and Spring boot. I want to use Redis as a cache. I have been using hashOperations for get/set operations. I have configured the RedisTemplate to stop weird hashes from getting prepended to a key. I have a class called Post which I am caching. A user can create multiple posts. The key gets generated
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I got some problem. I have two char arrays (for ex. char[] number1 = {‘1′,’1′,’1′,’1’}, and char[] number2 {‘2′,’2’}). And now I want to return array with same length what number1 is, but in indexes …
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When thread gets terminated (Thread.State.TERMINATED) it is still not interrupted. Why? I found this, and I found this, but neither answers my question.I have tried this out on OpenJDK 11 and Oracle JDK 16 – no difference, same result. I have been working with Java for more than 10 years now, and multithreading tasks have always been clear to me;
Why does this Java code trigger a ConcurrentModificationException?
In the first line of the loop I get the error, but I don’t see why. From what I read this should happen only if I’m iterating over a collection and trying to modify it at the same time, but this is not the case. In the code, list is of type ArrayList<Product>. This is the stacktrace: Answer subList does
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//main method int one = 1; int[] ones = {one, one, one}; int[][] lotsofones = {ones, ones, ones}; lotsofones[0][1] = 2; for (int[] array : lotsofones) { for (int num : array) { System.out.print(…
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I try to make a coremod on 1.12.2 Forge in order to patch some missing stuff in the Lost Cities mod. (Source: https://github.com/McJtyMods/LostCities/blob/1.12/src/main/java/mcjty/lostcities/dimensions/world/lost/BuildingInfo.java) A friend and I have written this LostCitiesClassTransformer.java: The original code we want to patch (Bytecode Outline): The Bytecode Outline containing our fix: The Stacktrace we get: What we tried: We tried to get the building using
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I have 2 Activities in my Android application – Activity A and Activity B. When the user presses a button on Activity A, he is navigated to Activity B. I want Activity A to close after going to the next activity and is completely removed from the activity stack. I tried adding intent.setFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP | Intent.FLAG_ACTIVITY_NEW_TASK); , but this not work
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I’m reposting this as the code was not correct the first time I posted this. I got it all down up to this part. It looks like this. but it should look like this. Any Help with making it so the windows align to the buildings would be great as I am quite new to this. Thanks Answer You had